
Yu-Gi-Oh
Sekka's Light #OP09-EN011
SPELLSpellIf you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you can not activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand , shuffle it into the deck , then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn. Official Tournament Stores must review their Konami OTS agreement before selling this product.
Variants & Prices
Updated todayUnlimitedUSD$0.53
Price History
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