
Merry-Go-Round
Midway counters lit: 5; 6 Visit — Creatures you control with power 2 or less gain horsemanship until end of turn(They can't be blocked except by creatures with horsemanship.)
After the first rotation, the dressage phase begins.
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Hey, it's Mitchell - come talk cards
I built CardList while listing on eBay every day, same as you. Our Discord is small and friendly - hop in to share pulls, talk prices, and tell me what to build next. I'm in there as @mitchell most days, so come say hi.
