
Nezumi Freewheeler
Menace When Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill three cards, a player puts the top three cards of their library into their graveyard.) 5(W/P): Transform Nezumi Freewheeler. Activate only as a sorcery. ((W/P) can be paid with either W or 2 life.)
Menace (This creature can't be blocked except by two or more creatures.) When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.
Freedom became a distasteful memory, a thing to fear and destroy.
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