
MTG
Witch-Maw Nephilim #138
Illustrated byGreg Staples
Creature
Black / Blue / Green / White
Creature — Nephilim
Whenever you play a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.
Variants & Prices
Updated todayNormalUSD$0.83
FoilUSD$12.30
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