
MTG
Nowhere to Run
Enchantment
Flash When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Variants & Prices
Updated todayNormalEUR€0.72
FoilEUR€1.14
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Price History
EUR prices use today's rate (1 USD = EUR) and may not reflect historical exchange rates.
Feb 8Feb 28Mar 20Apr 9May 7
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