
MTG
Hinterland Hermit
Creature — Human Werewolf // Creature — Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. // Hinterland Scourge Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
He tried to live far from those he could hurt . . . // . . . but the monster within was a tireless hunter.
Variants & Prices
Updated todayNormalEUR€0.05
FoilEUR€0.23
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Price History
EUR prices use today's rate (1 USD = EUR) and may not reflect historical exchange rates.
Feb 8Feb 28Mar 20Apr 9May 7
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